Cross-platform with Flutter and Redux

In this blog post I describe how you can use Flutter with Redux to create cross-platform apps for iOS and Android.

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Tools for iOS Developers

This week I want to highlight some of the tools and resources I use for iOS development on a regular basis.

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Apple App Store Receipt Validation with Swift and Go

In this blog post you will learn how you can validate receipts for in-app purchases with Apple's App Store. We will use Swift for the iOS client and Go for the REST backend.

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Using os_signposts with Unity

Welcome to my blog 😀 In this first blog post I want to show how you can utilize os_signposts in iOS from inside Unity. You will learn what os_signposts are and how to write a simple Unity iOS plugin to trigger them.

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Gero Gerber

Freelancing iOS and Unity Software Developer and Author @ app|tects; Worked for Ubisoft and Electronic Arts on Splinter Cell and Assassin's Creed